Pierce

Pierce is a broken man…His first clear memories are of wandering out of the Mournlands on a clear winter night…Everything else is flashes and half remembered glimpses…He thinks he was a courier or had some task to do, but it has been lost to him except for the feeling that he is leaving something undone…And that is not the worse of it…His combat program has somehow split from him…Pierce needs to activate PIERCE to fully utilize his combat options….PIERCE is a dangerous creature in combat, but is not the same person as Pierce…PIERCE is a rude cocky asshole and this embarrasses Pierce to no end…PIERCE has decorated his torso with trophies and etchings signifying important victories and power foes defeated…Pierce usually will wear clothing to cover them…Pierce currently works as the doorman at The Drake, a posh hotel in Sharn’s trading district…He has unintentional light fingers…He does not necessarily steal things of value…At the end of the day he will find items in his pockets at are not his…He will spend hours trying to arrange these items and attempt to find meaning in them, much like a soothsayer will root around in pig guts…He became involved with Arrynt first as an source of information and later as hired muscle…He has worked with Sam in an attempt to “fix” his dual personality and also to fuel Sam’s belief that Pierce somehow has a key to what happened in Cyre…

Pierce

Pierce

AIS - The Cyre Job algon_b